valve portal maps update

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map_edit - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Map_edit
    The map_edit command is commonly used to change node positions or to update physics props after they have done their initial settling. The map_edit command is used to load a .BSP for editing. This command creates a connection between the engine and the Hammer editor so that data can be transferred.
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    https://developer.valvesoftware.com/wiki/Map_edit

Official Portal 2 Website - Portal 2 - Update

    http://www.thinkwithportals.com/
    Information about Valve's Portal 2, including trailers, screenshots and preorders. Home About Blog Awards Media + Downloads. Portal 2 - Update. February 18, 2021 - The Portal 2 Team Read more on the blog. Portal 2 Authoring Tools - Update; Portal 2 - Update; Portal 2 - Update
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    http://www.thinkwithportals.com/

Valve updated custom maps in Dota 2 after community protest ...

    https://escorenews.com/en/dota-2/news/33031-valve-updated-custom-maps-in-dota-2-after-community-protest
    4 hours ago · Valve updated custom maps in Dota 2 after community protest. April 22, 01:56 PDT. Valve addressed the problems with custom maps in the latest updates for Dota 2. Two small patches dedicated to the problem were spotted on SteamDB on Apr 20-21. One of the changes is that the Arcade overview started to sort lobbies by active players rather than a ...
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    https://escorenews.com/en/dota-2/news/33031-valve-updated-custom-maps-in-dota-2-after-community-protest

Portal 2 Update Released by Valve - TechRaptor

    https://techraptor.net/gaming/news/portal-2-update-released-valve
    A small Portal 2 update has been released that also changed the Authoring Tools, which means that Steam Workshop creators and users should be pretty happy. What does that mean in English? Well, the most important thing that users should be aware of is that the Steam Workshop 100 MB file limit has been removed, so after 10 years creators can do pretty much whatever they want with the tools they ...
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    https://techraptor.net/gaming/news/portal-2-update-released-valve

Decompiling Maps - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Decompiling_Maps
    Mar 24, 2022 · The map files are normally located in a maps folder, for example common\Team Fortress 2\tf\maps\ holds all the official Team Fortress 2 maps. Note: A few games may have extra maps sectioned into other mod folders, for example Portal 2\portal2_dlc1\maps\ .
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    https://developer.valvesoftware.com/wiki/Decompiling_Maps

Valve (@valvesoftware) / Twitter

    https://twitter.com/valvesoftware
    We make games, Steam, and hardware. For support, visit https://t.co/VRsFD4GURP.
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    https://twitter.com/valvesoftware

Releasing A Portal 2 Map:de - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Releasing_A_Portal_2_Map:de
    Start with adding a folder called maps and add in your compiled .BSP. If you have any scripts be sure it lies in the same relative folder inside scripts\vscripts. The same applies for sounds and materials. Inside ' Portal 2\bin\ ' there is an executable called ' vpk.exe '. Drag your folder you created in step 1 onto this executable.
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    https://developer.valvesoftware.com/wiki/Releasing_A_Portal_2_Map:de

Portal: Project Beta mod - Mod DB

    https://www.moddb.com/mods/portal-project-beta1
    You can help with the project by cloning this repo and installing it in a clean Source SDK 2013 code base. Feel free to do pull requests and submit issues if needed. You're also free to make new maps with a certain style and submit it to the downloads/addons page. I'm currently for fun remaking a map I did several years ago.
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    https://www.moddb.com/mods/portal-project-beta1

Source Filmmaker - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Source_Filmmaker
    10.8.2021 · Portal 2 Valve Corporation, published 12 April 2011, retrieved 6 January 2013. Portal 2 ending cutscenes 2011-04-19 Portal 2 Turret Opera, Wheatley epilogue, and Co-op ending. Portal 2: Perfect 10: 2011-04-29 Portal 2 Valve Corporation, published 29 April 2011, retrieved 6 January 2013. Meet the Medic: 2011-06-23 Team Fortress 2
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    https://developer.valvesoftware.com/wiki/Source_Filmmaker

Official Portal 2 Website - Blog

    https://www.thinkwithportals.com/blog.php
    February 18, 2021 - The Portal 2 Team An update has been released for Portal 2. Improvements: - Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter). - Improved compile time for Perpetual Training Initiative puzzles. - Improved advanced video settings descriptions. - Made the game Hi-DPI aware.
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    https://www.thinkwithportals.com/blog.php

List of Portal 2 console commands and variables - Valve ...

    https://developer.valvesoftware.com/wiki/List_of_Portal_2_console_commands_and_variables
    6.11.2020 · BindToggle : cmd : : Performs a bind 'increment var 0 1 1' bink_dump_precached_movies : cmd : : Dumps information about all precached Bink movies bink_mat_queue_mode : 1 : : Update bink on mat queue thread if mat_queue_mode is on (if turned off, always update bink on main thread; may cause stalls!) …
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Steam Workshop::portal 2 Garrys mod

    https://steamcommunity.com/sharedfiles/filedetails/?id=1284260452
    28.1.2018 · Says all the lines from Portal 2!! Special thanks to Dr.matt for debugging the code and made sure that it worked with the current version of gmod! UPDATE: after speaking with Dr.Matt, I have found out that you will need his "base core" mod installed for...
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    https://steamcommunity.com/sharedfiles/filedetails/?id=1284260452

Ending a Portal map - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Ending_a_Portal_map
    Jun 13, 2019 · Using this tutorial you can end maps like on Portal's Bonus maps. Trigger. Create a brush that's the area that you want the map to end. Texture it with a "tools\toolstrigger" texture. Select it and press CTRL+T. make it a "trigger_once". Entities. Make two entities. Make a "point_clientcommand" and call it "end_disconnect".
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    https://developer.valvesoftware.com/wiki/Ending_a_Portal_map

Will There Be A Portal 3 | Screen Rant

    https://screenrant.com/portal-3-release-date-valve-rumors-official-news/
    Valve's Portal was originally released in 2007 to critical acclaim. The game was ostensibly set in the Half-Life universe and following the adventures of Chell, a woman forced to undergo a variety of tests at the discretion of GLaDOS, a malicious AI that controls the Aperture Science Enrichment Center.
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    https://screenrant.com/portal-3-release-date-valve-rumors-official-news/

wunderboy.org - 3D modelling and modding for the Valve ...

    https://www.wunderboy.org/
    11.5.2011 · VTF Shell extensions update – VTF 7.5 support; 3D Studio Max plug-ins update for Max 2017 & 2018; VTF Shell Extension 1.0.6 – VTF 7.4 support finally! It’s been a while… Some up-dates. Quick update about Max 2012 plug-ins, et cetera.
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    https://www.wunderboy.org/

Hammer is not updating my map when compileing :: Source ...

    https://steamcommunity.com/app/211/discussions/2/648812917535902178/
    Hammer is not updating my map when compileing. I'm working on a tf2 map, but recently when I try to compile, nothing changes. ** Executing... No vis information, direct lighting only. Setting up ray-trace acceleration structure... Done (3.30 seconds) 0 of 0 (0% of) surface lights went in leaf ambient cubes.
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    https://steamcommunity.com/app/211/discussions/2/648812917535902178/

Mods - Portal - Mod DB

    https://www.moddb.com/games/portal/mods
    this is not a mod. this a place for maps. next release:TBD Vamperius Portal ReShade Oct 31 2021 Released Oct 24, 2021 Cinematic Simple Portal 1 ReShade with ray tracing. Going for a Portal 2 look. Portal X Half Life 2 Oct 23 2021 TBD First Person Shooter
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    https://www.moddb.com/games/portal/mods

Portal - PCGamingWiki PCGW - bugs, fixes, crashes, mods ...

    https://www.pcgamingwiki.com/wiki/Portal
    Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find in every single level and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was ...
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    https://www.pcgamingwiki.com/wiki/Portal

Steam Community :: Guide :: How to directly load a ...

    https://steamcommunity.com/sharedfiles/filedetails/?id=214866675
    NOTE 1: The "map" command will sometimes disable the achievements NOTE 2: If you want to earn achievements you will have to use the "changelevel" command. NOTE 3: Because the "changelevel" command changes the level, you should have already some level loaded. So you just have to press Continue Game and then open the Dev Console. Now you should write the right BSP (the maps name) and hit Enter.
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    https://steamcommunity.com/sharedfiles/filedetails/?id=214866675

Campaign Maps - Left 4 Dead 2 - GameMaps

    https://www.gamemaps.com/l4d2/campaign/
    Left 4 Dead 2 is a cooperative first-person shooter video game, the sequel to Valve Corporation's Left 4 Dead. The Game builds upon cooperatively focused gameplay and Valve's proprietary Source engine, the same game engine used in the original Left 4 Dead. Set during the aftermath of an apocalyptic pandemic, Left 4 Dead 2 focuses on four new Sur...
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Portal: Still Alive - Portal Wiki

    https://theportalwiki.com/wiki/Portal:_Still_Alive
    Portal: Still Alive is the port of the original Portal game on Xbox 360. It was exclusively released on Xbox Live Arcade on October 22, 2008. It contains the original story of Portal developed by Valve, 14 new bonus test chambers modified from the Portal: The Flash Version MapPack created by We Create Stuff, and 9 new achievements (12 total).
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    https://theportalwiki.com/wiki/Portal:_Still_Alive

Valve Hammer Editor - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Valve_Hammer_Editor
    The Valve Hammer Editor (more informally known as Hammer, and previously called Worldcraft) is the official mapping tool for the Goldsource and Source engines (which most newer Valve games run under). It is also included in every game made with Source Engine that is not a mod. In this page, the history of the mapping tool is documented.
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    https://developer.valvesoftware.com/wiki/Valve_Hammer_Editor

Official Portal 2 Website - Media + Downloads

    https://www.thinkwithportals.com/media_19.php
    Official Portal 2 Website - Media + Downloads. Home About Blog Awards Media + Downloads. YouTube. Portal 2 VGA Nomination. Portal 2 VGA Win. Investment Opportunity #4: Boots. Investment Opportunity #3: Turrets. Investment Opportunity #2: Bot Trust. Investment Opportunity #1: Panels.
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    https://www.thinkwithportals.com/media_19.php

Portal Reloaded is the closest we're likely to get to ...

    https://www.pcgamer.com/portal-reloaded-is-the-closest-were-likely-to-get-to-portal-3/
    Portal 2 Portal Reloaded is the closest we're likely to get to Portal 3 By Rick Lane published June 23, 2021 This remarkable mod elevates Valve's puzzler to a whole new level. (Image credit: Valve)...
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    https://www.pcgamer.com/portal-reloaded-is-the-closest-were-likely-to-get-to-portal-3/

Mr. Valve | Half-Life Wiki | Fandom

    https://half-life.fandom.com/wiki/Mr._Valve
    Mr. Valve's model as seen in the original introduction. The first Mr. Valve to be used was the thin man with a goatee. He originally appeared as a model in a demonstration map created by Valve to showcase the GoldSrc engine abilities, which was also an early idea for an introductory logo for their games. The map was designed by Greg Coomer, the models were designed by Steve Theodore, and Doug ...
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    https://half-life.fandom.com/wiki/Mr._Valve

News - Portal 2 Official Blog - Steam

    https://store.steampowered.com/news/?feed=portal2_blog
    Portal An update has been released for Portal 2. Improvements: - Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter). - Improved compile time for Perpetual Training Initiative puzzles. - Improved advanced video settings descriptions. - Made the game Hi-DPI aware. - Smarter default video settings.
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    https://store.steampowered.com/news/?feed=portal2_blog

Category:Portal 2 Level Design - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Category:Portal_2_Level_Design
    Category:Portal 2 Level Design. From Valve Developer Community. Jump to: navigation. , search. This article focuses on Portal 2 level design using its authoring tools. For articles focusing on the in-game Puzzle Maker, see Portal 2 Puzzle Maker. For other mapping articles, see Level Design .
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    https://developer.valvesoftware.com/wiki/Category:Portal_2_Level_Design

Portal 2 gets co-op improvements and Vulkan support in a ...

    https://www.pcgamer.com/portal-2-february-2021-update/
    The portalgun is now correctly affected by dynamic lights (projected textures) in the scene. Improved client-side prediction for coop play. Added the ability for workshop levels to pack particles...
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    https://www.pcgamer.com/portal-2-february-2021-update/

Valve Corporation

    https://www.valvesoftware.com/en
    Valve Corporation. We make games, Steam, and hardware. Join us. We're seeking collaborators who are the best at what they do. Opportunities at Valve run broad and deep across the following areas, where we're always hiring for all positions. Art.
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    https://www.valvesoftware.com/en

Steam Workshop::Portal and Portal 2 mods

    https://steamcommunity.com/sharedfiles/filedetails/?id=293745659
    Rexaura is a mod for Portal. It is a story campaign with 20 chambers teaching and testing your ability to use some interesting new mechanics involving High Energy Pellets. "It's utterly delightful, probably the best chunk of non-Valve Portal modding ...
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    https://steamcommunity.com/sharedfiles/filedetails/?id=293745659

Authoring Tools/SDK (Portal 2) - Valve Developer Community

    https://developer.valvesoftware.com/wiki/Authoring_Tools/SDK_(Portal_2)
    Open your Steam library (or click here to download) In the drop-down menu that says Games by default, check Tools if it isn't already. Double-click on the Portal 2 Authoring Tools entry. The Portal 2 Authoring Tools will download to your computer via Steam. To open the launcher (pictured right), run it from the Steam library or a shortcut.
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    https://developer.valvesoftware.com/wiki/Authoring_Tools/SDK_(Portal_2)

Capture—ArcGIS Field Maps | Documentation

    https://doc.arcgis.com/en/field-maps/android/help/capture.htm
    The first streamed point is placed on the map at your current location (assuming your GPS accuracy is within the limits you've set). Walk or drive the asset or observation. As your GPS location updates, points are added to the location. To manually add or update a point, stop streaming, make your updates, and start streaming again.
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    https://doc.arcgis.com/en/field-maps/android/help/capture.htm

Portal 2 - Portal Wiki

    https://theportalwiki.com/wiki/Portal_2
    Portal 2 is the sequel to the award winning and hugely successful Portal developed by Valve Corporation.It features a single-player story set after the events of Portal's story; and a brand-new Co-op game mode, featuring additional test chambers designed specifically for Co-operative play. Portal 2 was released April 19, 2011 on the Steam platform. Retail release in North America started on ...
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    https://theportalwiki.com/wiki/Portal_2

Portal: Epic Edition mod - Mod DB

    https://www.moddb.com/mods/portal-epic-edition
    Portal: Epic Edition is widely regarded as one of the most Epic mods to ever hit ModDB and the Portal community as a whole, featuring the iconic campaign of Portal remastered to become more epic to play through, featuring crossover elements with the Half Life series and more!. Portal: Epic Edition was created and started by Ossy Flawol, with support from Allison Ghost, Konclan, Baguettery ...
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    https://www.moddb.com/mods/portal-epic-edition

Mr. Valve - Combine OverWiki, the original Half-Life wiki ...

    https://combineoverwiki.net/wiki/Mr._Valve
    In late 2004, the video received an update for Half-Life 2: it lost some of its color for an almost black-and-white look (with the exception of the red valve), the framerate was improved greatly, and new "trembling" post-processing effects were added to the edges of the picture. It was last used for Episode Onein 2006. The second logo[edit]
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    https://combineoverwiki.net/wiki/Mr._Valve

Team Fortress 2 - The Mann-Conomy Update

    https://www.teamfortress.com/mannconomy/FAQ/
    Q: Does this mean the updates are over? Are you going to stop releasing free content now? A: No. Our plan is to continue updating TF2 just like we always have, adding free maps, game modes, new features, and more. The Mann Co. Store is simply an alternative way of obtaining items that other players can earn during gameplay.
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    https://www.teamfortress.com/mannconomy/FAQ/

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